20041126

me, a nerd?

yeah, its true. as i've mentioned to some of you before, i'm playing a good, old-fashioned, pencil-and-paper, tabletop RPG at school with some friends. and i love it. it's based loosely on "the fantasy trip", written by a guy named steve jackson back in the 70s. here's an example of some of the things we have to think about on a weekly basis; but like i said, the game we're playing has been heavily modified. it's really nice in that we use only 6-sided dice (standard dice), none of those 20-sided or even 100-sided dice; it makes life a lot simpler. sadly enough, however, i finally broke down and bought my own dice... because i am that big of a nerd.

hats off to mark schuldt, the gm. we actually played another version of this last year; it was fun, but kinda sloppy. mike z (a warrior monk) and me (started as a thief/assassin, got turned into a vampire and got so buff that i ended up becoming a warrior) were doing ridiculous amounts of damage, and everyone else was just kind of tagging along. he spent the summer working on this version (six bullets under a blood red sun), set in a futuristic old-west (think trigun) world; i have to say it was time well spent. this new version is much more balanced, and our characters are more specialized: we have a sniper (pat/bobo), a tank (andrew/job), a demolitions expert (me/jules verne... i'm also working on gunsmithing), and a guy who plays occasionally, and is sort of a jack of all trades (jason/?... hopefully he'll work on gambling too). while we don't really need everybody to be successful, life is a lot easier when we're all playing.

ok, time to get some homework done... don't want this break to be a complete waste of time. later all.