20050926

hot stuff

so if you're ever looking for a good space-sim to play, this is it. x2: the threat is what freelancer should have been. i'm just getting started, but already i have many options open to me... assuming i can accumulate enough credits, that is. the game allows you to become a corporate mogul, buying and placing as many different production facilities as you want. if you start overproducing something, prices for that product will go down; not just in your area, but across the entire game universe. and if you get too successful, other groups may get jealous and start attacking your assets. again, given enough credits, you can build up a fleet big enough to take out an entire system. you can set your ships up to automatically trade for you, both within a certain area of space and within a specific price range. at any given point, as long as you're in the right sector, you can fly any one of the ships you own, from carriers to scouts to transports. and the space combat, from what i've seen so far, is not too shabby either.

there are a few odd bits. whether intentionally or not, it seems that the game was translated from japanese and that some things just didn't translate. for example, your character will occasionally be told to "wait just a mizura," or that someone has been looking for him for "trazuras." or they'll stick -sama on the end of his name. the names can be fairly interesting too... the first guy you get to talk to is named Ban Danna.

overall though, it looks like a great game. should give me something to counterbalance all the time i'll be spending on guild wars once i get that.